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PAX Australia 2018 Indie Showcase

PAX Australia 2018 is rapidly approaching 26-28th October and we’re starting to get a glimpse of what to expect.

As with previous years you can expect we’ll be getting hands on with all the Indie darlings we can at PAX. The best Aus indies have to offer get a special place in the PAX Aus Indie Showcase. Below we’ve got a sneak peak at the winners to sit in these prestigious spots.

While there’s often ample space for Aussie indies in the ‘PAX Rising’ area, the indie showcase is a little special. These winners were chosen from a huge assortment of submissions by a panel of industry veterans.

The six games below join the ranks of previous Showcase winners such as Hollow Knight, Hacknet and Objects in Space. The 2018 PAX Aus Indie Showcase will be featured on the exhibition floor as part of PAX Rising, an area dedicated to indie games.

The Indie Showcase is a snapshot of the best of the local industry, oozing innovation, style, and technical mastery.

“The rest of the world should fidget uncomfortably, because the work we see every year from Aussie and New Zealand developers is compelling beyond compare.” said Luke Lancaster, content manager, PAX Aus. “2018’s Indie Showcase winners are no different, and PAX is incredibly proud to share these six games with everyone come October.”

The winners of the PAX Aus Indie Showcase for 2018 are listed below

Spin Rhythm

Developed by Super Entertainment
http://spinrhythmgame.com/

Spin Rhythm is fresh take on rhythm games featuring sharp, colourful visuals where players rotate in time with thumping upbeat music while riding through otherworldly environments.

Infliction

Developed by Caustic Reality
http://www.causticreality.com/

Infliction is a surreal horror title that explores the tragic secrets hidden the behind locked doors of an average suburban home. Relentlessly pursued by a vengeful spirit through the remnants of a once-happy family home, players must live long enough to piece together the events and choices that led the characters to this point and find a way to end the horror.

Double Shot

Developed by Aberrant Realities
https://doubleshotvr.com/

Double Shot brings bartending and gunslinging to the HTC Vive, Oculus Rift, and Windows Mixed Reality. Step into the shoes of a slick ‘80s action hero and use elite bartending skills to mix drinks, fend off bad guys and earn stacks of cash in a sleek futuristic setting.

Dissembler

Developed by Ian MacLarty
http://www.dissembler-game.com/

Dissembler is a subtle puzzle game about unravelling bold, abstract designs one colour at a time. Featuring over 120 hand-crafted levels, Dissembler is a gentle experience that guides the player through solving complex puzzles requiring planning and lateral thinking.

Major League teleBlast

Developed by Tim Veletta
http://www.majorleagueteleblast.com/

Major League teleBlast is a sports game with a twist. Outblast opponents in fast paced combat with up to 4 players using explosive teleportation powers that can cause damage to both yourself and others, making each round a hectic battle for supremacy

Mars Underground

Developed by Moloch Media
https://www.molochmedia.com/

Mars Underground, influenced by classic LucasArts adventure games and 16-bit SNES RPGs and films like Groundhog Day and Donnie Darko, is an apocalyptic adventure game where players can explore the possibilities of a time loop.

Tickets for PAX Aus 2018 are currently on sale via the official registration page.

Daniel Ryan
Daniel Ryanhttps://www.nonfictiongaming.com/author/nfgdan/
Daniel 'Sheriff Dan' Ryan is a long time Dungeon Master who has worked in Esports, Marketing, and writes about Gaming when the sun goes down.
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